1/21/2024 0 Comments Mario kart double dash soundfont![]() Mario Party Textbox FR/DE is used for the interface in the French and German versions of Mario Party. Mario Party Textbox is used for the interface in the English version of Mario Party. More recently, it has been used for the logo of the Mario & Sonic games (once again in the form of Lithos Black), and has appeared in Super Mario Odyssey as part of the Mount Volbono sticker. Mario's Game Gallery also features Lithos Black for the game's title on the main menu, and Super Mario 64 uses it for the "COURSE" text on course icons. Lithos, in its Black variant, is employed for certain display text in Donkey Kong Country 3: Dixie Kong's Double Trouble!, Donkey Kong Land III and Wario Land 3 and for general interface text in Donkey Kong 64. It is used for the interface in Super Mario Bros. LineG (ラインG RainG) is a sans serif typeface from Visual Design Laboratory. It is used for the interface in Luigi's Mansion: Dark Moon for kana and kanji and in the Japanese and American versions of Mario Party 8. Kyo Geki (京劇体 Kyō Geki-tai) is an uneven sans serif typeface from DynaComware. It is also widely used in WarioWare games starting from WarioWare Gold, as well as in Rhythm Heaven Megamix. It is used for the sticker text in Mario Party Superstars for the Japanese language. Kurokane (くろかね Kurokane) is a sans serif typeface from Fontworks. Kakurei by Fontworks is used in WarioWare: Move It! for the text for the Forms. Used in tandem with other fonts throughout the 2000's, it was fully replaced with the modern font with the release of Super Mario 3D Land, being last seen on the logo for Mario & Sonic at the London 2012 Olympic Games, albeit an early logo for Paper Mario: Sticker Star used a design partially based on this typeface before being changed to the modern Super Mario typeface for the final release. This remained the case for the font even after the overhaul, likely inciting the shift over to the modern Super Mario font. It lacked a fully defined character set, which lead to many different interpretations. Though mostly the same, a second version of the font was designed following the release of Super Mario 64, which would take over as the primary version from then on. 3 to Mario & Sonic at the London 2012 Olympic Games. It is used for the logos and, later, interfaces of Super Mario games from Super Mario Bros. The first Super Mario font is an uneven sans serif typeface designed by Nintendo in 1988. Major usage Classic Super Mario typeface
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